![]() In essence, the most novel feature of Forever’s remake is cosmetic, rendering the battle scenes using modern 3D graphics. It also digs a bit deeper into the questions raised during the main story, fleshing out the image of the war-torn world. Compared to the OCU campaign, the UCS storyline is shorter and more restrictive, but it cleverly lets you view certain key moments from a different perspective. The ebb and flow of the war forms a grim backdrop to Royd and the Canyon Crows’ operations, as they encounter signs that they’re just a small part of a larger, brutal conflict that leaves little left in its wake. The UCS campaign stars UCS pilot Kevin Greenfield. Recruited to turn the OCU’s declining fortunes around, Royd reenters the fray to seek answers and a bit of payback. Made a scapegoat and disavowed, he’s ejected from the OCU army, only to be drawn back into the war as part of the mercenary squad Canyon Crows. In the main campaign, players control Royd Clive, an OCU Wanzer pilot who loses his fiancée during a mission gone wrong that reignites the war over Huffman. If you’re new, I recommend starting with the OCU Side. A cold war is getting hot on the island of Huffman, which is split between two Pacific rim supernations: The Oceania Cooperative Union (OCU) and the Unified Continental States (UCS). Like the DS edition, Front Mission 1st: Remake includes two campaigns: The original, focused on the OCU, and the additional UCS campaign added for the DS update. Global power blocs fight it out using armies of mecha called “Wanzers” (short for “WanderPanzer”, which means “Walking Tank” in German). Front Mission 1st: Remake is a dark war story taking place in an alternate near-future.
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